﻿package 
{
	import flash.display.*;
	import flash.events.*;
	
	public class UIItem
	{
		public var object:Shape;
		public var Name:String;
		public var X:int;
		public var Y:int;
		public var Width:int;
		public var Height:int;
		public var Resource:String;
		public var Type:String;
		
	}
}